Deathly Body. The dracolich makes a Wisdom (Perception) check. On a success, a creature takes 10 (3d6) psychic damage. It then makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. This wail has no effect on constructs or undead. Hit: 16 (2d6 + 9) slashing damage.Tail: Melee Weapon Attack: +16 to hit, reach 20 ft., one target. The dracolich makes a tail attack. 5e Crib Sheet - D&D Download A quick reference sheet detailing modifiers, actions, benefits, conditions, and certain rules for 5th edition. As an action, the dracolich can take on 1 trait or 1 action from an undead creature with 0 hit points within 5 feet of it. He was convinced that Toril would suffer a great apocalypse and \"naught will be left save shattered thrones with no rulers. If the target dies, the dracolich regains 10 (3d6) hit points. If the hit points gained restores the dracolich to its hit point maximum, it gains the excess as temporary hit points. Hit: 43 (10d6 + 8) necrotic damage. Melee Weapon Attack: +18 to hit, reach 10 ft., one target. It comes with a template for turning any one colour of dragon to one. Stomp. The eggs of a red dragon must be kept in open flame at all times while incubating. The dracolich cannot use this action when it is in direct sunlight. Hit: 16 (2d6 + 9) slashing damage. Stats: OGL stats; Red dragons are the largest and most powerful of the classic chromatic dragons. The dracolich regains spent legendary actions at the start of its turn. The dracolich stomps on the ground. Achievement: Hunter of Fear Itself Named dragon; PH: a shadowed _____ Loot: Ambiguous Remnant of Desire - Common Visible; Ambiguous Remnant of Devotion; Ambiguous Remnant of Fear A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 29 It then makes three attacks: one with its bite and two with its claws. Frightful Presence: Each creature of the dracolich’s choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Tail. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Legendary Resistance (3/Day). In addition, if the target fails the Constitution saving throw, the target's hit point maximum is reduced by the amount of damage dealt. Each creature within 10 feet of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. I've attached an image of the output table here, in case anyone else stumbles onto this thread like I did. The dracolich regains 50 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight. The dracolich makes a tail attack. The target dies if this reduces its Strength to 0. They are large with a wide wingspan. The following chromatic dragons have a powerful presence throughout the Realms. The target makes a DC 24 Constitution saving throw or the dracolich regains hit points equal to the necrotic damage dealt. Multiattack: The dracolich can use its Frightful Presence. Melee Weapon Attack: +18 to hit, reach 10 ft., one creature. TACTICS If the Dracolich is within 1 tile of a Hero, it attacks each Hero on the closest Hero's tile with acid breath. It should perfectly suit your needs. Multiattack: The dracolich can use its Frightful Presence. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. The dracolich can have a maximum of Charisma modifier traits and Charisma modifier actions replicated in this way. The area becomes lava to a depth of 1 foot. A = Adult. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Wail (1/Day). Online Dice Roller - D&D Tool Roll any sort of dice, including specialty rolls like brutal weapons or 4d6 drop the lowest. The dracolich can take 3 legendary actions, choosing from the options below. Frightful Presence. The dracolich releases a mournful wail, provided that the dracolich isn't in sunlight. Regeneration. If the dracolich fails a saving throw, it can choose to succeed instead. Each creature in that area must make a DC 26 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one. Stomp. Bite. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours. Hit: 17 (2d6 + 10) slashing damage. The target must succeed on a DC 24 Constitution saving throw against this magic or die. After beating its wings this way, the dracolich can fly up to half its flying speed. [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. [2d6+3] will make a clickable link to roll 2d6+3. Detect: The dracolich makes a Wisdom (Perception) check. The dracolich makes a tail attack. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead. The dracolich can then fly up to half its flying speed. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dracolich's choice). But the dead dragons shall rule the world entire...\" Sammaster's first success was with the great red wyrm Shargrailar t… Challenge 30 (155,000 XP). Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. Initially, a dracolich has the same morale rating as its original form. Melee Spell Attack: +16 to hit, reach 5 ft., one creature. After beating its wings this way, the dracolich can fly up to half its flying speed. This article has been updated since the original published in April 2014. Tail Attack: The dracolich makes a tail attack. The reason why dragons are so powerful is due to their high stats, absurdly high number of hit points, deadly breath weapon, and their ability to cast spells in the same manner as a powerful sorcerer. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Paralyzing Touch. The dracolich beats its tattered wings. Hit Points 756 (40d20+20d6+400) Vault of the Dracolich (D&D Next) - Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff r Attacks on the dracolich, due to its magical nature, do not gain any attack or damage roll bonuses. Detect. Y = Young. Converting Vault of the Dracolich to Fifth Edition D&D. The dracolich regains spent legendary actions at the start of its turn. Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Saving Throws Dex +10, Con +25, Wis +12, Cha +17Skills Perception +19, Stealth +9Damage Immunities fire, necrotic, poison, magicCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned The process of becoming a dracolich was discovered by Sammaster the Mad, a fallen Chosen of Mystra, who was inspired after re-translating The Chronicle of Things to Come by the prophet Maglas. 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